Third party support for the Wii seems to be slowly pulling
away from its overly casual stigma. The most recent announcement of No More
Heroes: Desperate Struggle, the follow-up to the odd, violent, and very
enjoyable Wii game joins a growing list of upcoming hardcore offerings from
third-party developers and publishers.
Among the list are Tenchu 4, the Conduit, Tatsunoko vs.
Capcom: Cross Generation of Heroes, and MadWorld.
This rare lineup of hardcore titles from companies other
than Nintendo may signify a better understanding, on the developers’ and
publishers’ parts, of the capabilities of the Wii. In less than two years, the
little white console that could has already been clogged with countless
quick-fix, low-quality, mass-produced shovel ware titles, something which could
spell trouble for the
company.
While the lineup of games may be some consolation for
hardcore gamers, the titles still have to worry about the casual audience of
the Wii. A game like the 2007 Carnival Games, for instance, has sold over 2
million copies worldwide – more than anticipated core titles such as Metroid
Prime 3: Corruption and Resident Evil 4. A sequel (due out this fall) has been
announced following the success, which goes to show that casual mini-game
offerings can be churned out in less than a year AND
sell much more than core titles that take years of work.
The first No More Heroes sold less than half a million
copies worldwide.
It’s an uphill battle for games targeting the traditional
gamer, that’s for sure. But, a No More Heroes sequel was announced because the first one
apparently “sold well,” which suggests that the developers of these games have
lower expectations than they should. Perhaps with more Wii titles aimed
squarely at the hardcore, though, the Wii will (slowly) shape up to be a
friendlier place for third party developers of the traditional sort.